ARMA 2ARMA 2

Game Features
"There was once a dark age when players were herded like cattle down rigid gaming paths - and Bohemia Interactive Studios were the Che Guevara types who set them free."
Videogamer.com

features_shotPlayer-driven story

Role-playing and resource management elements. Command your troops through a branching campaign full of twists and surprises.

features_runExtensive multiplayer

Play the entire solo campaign cooperatively or dive into huge PvP battles for control of the whole map.

features_editorMission Editor

The Intuituive, powerful mission editor lets you design your own missions in minutes or create intricate and unique campaigns. Infinitely extend the game!

features_gunAuthentic weapon simulation

Bullet ballistics and deflection, material penetration, real-world magazine capacity, tracers, ammunition types and stopping power.

features_aiUnique AI

No scripts, no pre defined pathways. AI adapt and use the open environment on the fly. AI share information, flanking and taking cover to surprise and outsmart players.

features_civilDynamic conversation system.

ArmA 2 integrates preset conversations with dynamic queries about the game environment. Talk to soldiers in the field and civilians caught up in the fighting. Soldiers shout and use hand gestures based on real world military doctrine.

 


Team

Razor Team

tabs-razorThe 27th MEU (Marine Expeditionary Unit), part of the United States Marine Corps' European Command, have been deployed to the former soviet country of Chernarus. Of the Ground Combat Element, Force Reconnaissance Team “Razor” are among the first to fight. Under 1st Sgt Patrick Miles, this elite five-man team are about to fall down the rabbit hole, trapped in a war not only for control of the country, but the hearts and minds of its people. With the might of the USMC offshore and the Russians anxiously watching from the north, the stakes couldn't be higher. The fate of Chernarus is balanced on a razor's edge...

World

Chernarus

arma2-worldAlthough ArmA 2 is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ArmA 2's highly detailed landscape is a meticulous facsimile of real terrain, modelled using extensive geographical data. This recreated region is brought to life with spectacular environmental effects and populated with dynamic civilian settlements and wildlife. Wild animals roam the atmospheric forests while the people of Chernarus try to live out their lives among the war-torn streets.

Campaign

Harvest Red

tabs-story ArmA 2 features a player-driven, branching campaign. Your actions have consequences! Win the hearts and minds of the warring factions inside Chernarus, or play them off against one another! Your choices will shape the future country. Ultimately, you decide which faction (if any) survives to rule. Will you establish a lasting peace, or kick off a final war?

Combat

Combat

features_mi24In ArmA 2 a staggeringly vast array of military hardware is at your disposal. 73 modern weapons, 167 vehicle variants in the air, on land and at sea. The unique AI think and act independently, changing tactics on the fly. No scripts. No pre defined pathways. ArmA 2's AI share information, communicating with each other to hunt players down. They'll use cover and artillery, adapting to your actions and the changing environment.

Simulation

Simulation

features_simBuilding on 10 years of constant engine development, ArmA 2 boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over.

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ARMA 2™ and Bohemia Interactive™ are trademarks of Bohemia Interactive.